Transmission Log // Signal Trace

Signals, patch notes, and fragments from the Nexus signal-layer. Some entries are written in-character, others are out-of-character dev logs. Together, they form a running record of how the Overworld shifts over time.

CHANNEL: GHOSTNET // MODE: READ-ONLY SNAPSHOT
[TRACE] > Listening on public transmission band...
[TRACE] > Rendering latest outbound packets as readable entries.
        
[BOOT SEQUENCE] TX-000
Overworld Nexus: Channel Online
The first public access node hums to life. A narrow gate into the Overworld flickers open along the street-level mesh, its signal bleeding down into buried relay stacks. GhostNet Daemon logs the event: “Mesh visibility increased.”
Status: Stable. Next: first arrivals, first avatars, first signals written into the log.
[COMING SOON] TX-00X
World Briefing: Lower Walkways
A closer look at the sidewalks below the rainline, the cheap shells in storefronts, and the corporate entrances buried deep underground.
This entry will expand on lower-walkway scenes and the spaces players move through.
[COMING SOON] TX-00Y
Dev Log: GhostNet Sync
Notes on wiring the bot, the backend, and the mesh together — and what happens when the logs start to look back.
Intended for players who like peeking behind the curtain.
[RESERVED] TX-010
First Mission Dispatch
[SIG: LOAD] > Initializing mission relay... [SIG: WAIT] > GhostNet Daemon preparing dispatch... [SIG: PENDING] > First assignment not yet stabilized.
[WARN: STALLED] > Channel reserved until signal resolves. Heartbeat active, awaiting stronger input.